PM3.6 - Giga Bowser - Subaction - CliffEscapeQuick

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Stats

IASA: None
Fully Intangible: 1-18
Subaction Index: 0xd9

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. AsyncWait(18.0)
  3. ChangeHurtBoxStateAll { state: Normal }
  4. AsyncWait(40.0)
  5. BoolVariableSetTrue { variable: RandomAccessBool(EnableFastFall) }

GFX

    SFX

    1. AsyncWait(4.0)
    2. SoundEffect1(6659)
    3. SyncWait(3.0)
    4. SoundEffect1(6650)
    5. SyncWait(20.0)
    6. SoundEffect1(6701)
    7. SyncWait(8.0)
    8. SoundEffect1(6699)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }